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PostPosted: 30 Oct 2017, 02:14 
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Me and my team mate want to get double anti spin bats but attack with anti just as an experiment. So we will have anti on FH and BH. We want to play an attacking game both sides with it.

Which Antis are best for this?

Thanks


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PostPosted: 30 Oct 2017, 02:35 
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I have a friend who attacks very effectively with Butterfly Super Anti.

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PostPosted: 30 Oct 2017, 02:54 
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LordCope wrote:
I have a friend who attacks very effectively with Butterfly Super Anti.


Even flat counters and loop style shots?


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PostPosted: 30 Oct 2017, 03:07 
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Blade: DEFPLAY(CUT DOWN)
FH: S/P TSP L CATCHER 1.8
BH: BEST ANTI 1.8
yasaka antipower is one of the best and pretty fast.go for 2mm.
its very easy to play with.

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PostPosted: 30 Oct 2017, 03:39 
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ridderz65 wrote:
LordCope wrote:
I have a friend who attacks very effectively with Butterfly Super Anti.


Even flat counters and loop style shots?


I've never seen anyone try to loop with antispin!

Flat counters, yes, with deadly effect. However, his super anti is several years old, and he says it gets better and better with age. How good a new sheet would be, I don't know.

Yasaka Antipower, as Peterpong suggests, was the other one I was going to suggest. I play with a chap who has this on his BH and attacks with it, pretty usefully.

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PostPosted: 30 Oct 2017, 04:09 
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LordCope wrote:
ridderz65 wrote:
LordCope wrote:
I have a friend who attacks very effectively with Butterfly Super Anti.


Even flat counters and loop style shots?


I've never seen anyone try to loop with antispin!

Flat counters, yes, with deadly effect. However, his super anti is several years old, and he says it gets better and better with age. How good a new sheet would be, I don't know.

Yasaka Antipower, as Peterpong suggests, was the other one I was going to suggest. I play with a chap who has this on his BH and attacks with it, pretty usefully.

super anti is a lot faster now-the old sheet will be the slow type.i have an old sheet but prefer nba for chopping.the old nba and bsa were really slow years ago-thats all changed now and these antispins now have a new formula as the demand is now for faster antis.

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PostPosted: 30 Oct 2017, 05:36 
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Blade: Hadraw Shield ST
FH: tsp super spinpips chop 2
BH: badman reloaded ox
Depends on how "anti" you want your anti! The tibhar ellen def/off rubbers are pretty spinny for anti-spin rubbers, and therefore attack quite well -- but you lose much of the anti properties compared to some others.

My vote goes for super anti or best anti, maybe even juic neo anti. I've tested all of them and found attacking pretty easy (in comparison to frictionless or slick long pips). I've not tried the yasaka anti rubber, and that is generally said to be good for an offensive anti game.

I did some fun paddle testing myself, using anti on both sides or anti and LP. Combos like super anti and juic neo or long pips and best anti. I preferred doing chopping or aggressive blocking more often, so it was difficult without having a spinny rubber to get the rally going so to speak.

Does the yasaka anti require a pretty 'inverted' style block against loops? That is, the blade angle needs to be closed quite a bit?

Not an anti, but one I've been using a lot of the nittaku super do knuckle rubber. It's a medium pip but plays very anti like and has much lower weight in OX.


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PostPosted: 30 Oct 2017, 06:29 
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I agree that YAP is a good attacking anti. Ellen Def has a little grip and not bad attacking but is rather soft and slow. Ellen Off has less grip but is a touch harder and faster. I tried Django which can also generate some speed and is good for attacking. Blocking with them is the same technique as with other inverted though less closed angles than with spinny rubbers.


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