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PostPosted: 19 Oct 2015, 18:29 
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Iron Pips
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Hey Amir, now that I have been trying this type of blocking you do so well, I have a few questions (hope you don't mind)...
When you make your blocks against loops, do you make ball contact at the rise, at the top or on the way down?
Do you hold your bat in a loose or firm grip when blocking? When attacking back spin?
Do you try to brake the speed of the ball by moving the bat towards your body at ball contact? Do you sometimes try to give the ball more speed by doing the opposite? I mean if a loop is slow, do you kind of drive it when blocking?
I tried the BEAST on Terror for some 45 minutes yesterday. Very nice. But I am all new to this type of blocking. I had troubles with the small sweet spot of Terror. Or is it just that I might be more used to my larger Joo-blade where the sweet spot is probably placed a little further away from the handle... Would you say Terror has a small or large sweet spot (this I ask just to get a feeling for how much time I will need to learn to play with that blade)?

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PostPosted: 19 Oct 2015, 18:31 
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AA wrote:
Def-attack wrote:

Thanks. What I should have asked (kind of forgot) is if Terror (or likewise blade) "feels" about the same as Joo Se Hyuk when it comes to looping? I use my FH with Hurricane 8 and loops often againt back spin with lots f arc and spin. I need a blade with some dwell time for that (at least I think, I have never tried a carbon blade)? I imagine you want soemthing close to the opposite as I want to match your SP on FH :) .


never tried joo se hyuk, defensive blades ar too slow for me ;)

cheers


Those blade are rather different in throw and dwell time but not when it comes to speed at attacks. Terror is sightly faster, but not much.

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PostPosted: 20 Oct 2015, 01:01 
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[quote="Def-attack"]Hey Amir, now that I have been trying this type of blocking you do so well, I have a few questions (hope you don't mind)...
When you make your blocks against loops, do you make ball contact at the rise, at the top or on the way down?
Do you hold your bat in a loose or firm grip when blocking? When attacking back spin?
Do you try to brake the speed of the ball by moving the bat towards your body at ball contact? Do you sometimes try to give the ball more speed by doing the opposite? I mean if a loop is slow, do you kind of drive it when blocking?
quote]

it would be better if you could describe or even better film which Problems you are encountering.

1. i try to take the blocks very early, as the ball loses spin with time..
2.rather firm grip both attacking and blocking
3. i dont move the bat away from the ball. i only push the racket to the ball when blocking to put more pressure on the opponent, i demonstrate this in the bad-Video ("pushing hard against Loops").

contact me via pn if you have further questions

cheers

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PostPosted: 13 Nov 2015, 17:05 
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killer has a much greater sinking and disruptive effect, leopard has more control and spin. the advantage with killer is hitting with it.[/quote]

Thanks Amir,
What do you think, which short pip is the most deceptive on backhand with thin sponge? Killer/TSP Spectol/Xiom Zava/Tornado Ultra? Which short pips would use on your backhand?[/quote]

deceptive as in disruptional effect? = killer (but its actually very close to a medium pip), yinhe pluto, kokutku tulpe 119 and pistol with a thin sponge.
ritc friendship 802 and burnout also have a sinking effect but offer more control, burnout is more grippy than 802.[/quote]

Hi amir which Non chinese short pips could be equivalent like 802 but little less spinny with some sink i m tired of chinese sponges lets say something that plays little less spinny but with euro/jap sponge. I m a cpen short pip player
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PostPosted: 13 Nov 2015, 20:37 
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bbkon wrote:

Hi amir which Non chinese short pips could be equivalent like 802 but little less spinny with some sink i m tired of chinese sponges lets say something that plays little less spinny but with euro/jap sponge. I m a cpen short pip player
Regards


you coud think about trying: andro blowfish+, dr.neubauer pistol or der-materialspezialist outbreak

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PostPosted: 05 Jan 2016, 17:26 
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Hey Amir, do you have more clips from those matches you filmed using Transformer? It would be very helpful to see full matches, including "bad" points (from your point of view :) ).


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PostPosted: 10 Jan 2016, 23:47 
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the second half of the season (re-matches) will start in 2 weeks..i will film and post videosin this thread again from there on!

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PostPosted: 22 Jan 2016, 00:20 
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Hey Amir, do you have any videos against long pips/anti players and players that try to play with no spin?

Thanks

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PostPosted: 22 Jan 2016, 06:24 
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v02man wrote:
Hey Amir, do you have any videos against long pips/anti players and players that try to play with no spin?

Thanks


hi! currently only have a video against a defensive player!

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PostPosted: 22 Jan 2016, 06:38 
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What's your answer to the no-spin tactic?

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PostPosted: 23 Jan 2016, 00:22 
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mynamenotbob wrote:
What's your answer to the no-spin tactic?


i try to serve very spinny backspin Services so that the Opponent will have to either chop back or Loop with a lot of spin (otherwiese the ball will sink into the net). so if the Loops, i can return a block with a lot of spin, meaning he is prone to make a mistake if he Loops again or will be forced to chop. if it however Comes to ne spin balls, the best Thing is to either open the bat a lot and push the ball with a lot of force, or to twiddle and attack with the backhand or move and attak with the Forehand.

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PostPosted: 25 Jan 2016, 07:46 
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Amir,

Have you ever tried Transformer 0.6 mm? I remember that you prefer thinner and speedier BAD 0.7 and Spinparasite 1.0 because of better spin reverse. Why do you choose Transformer 1 mm?

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PostPosted: 26 Jan 2016, 00:48 
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mataxxl wrote:
Amir,

Have you ever tried Transformer 0.6 mm? I remember that you prefer thinner and speedier BAD 0.7 and Spinparasite 1.0 because of better spin reverse. Why do you choose Transformer 1 mm?


the 0.6 version has a crisper feeling to it and is better for attacking..however the dampening properties of the sponge makes blocks more effective and dangerous with 1.0


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PostPosted: 01 Mar 2016, 16:54 
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Hi amir i noticed in thevideo that burnout blocks land very close to the net and its advertised as good for making flat balls but you claim that is as grippy as 802. Grippy abd flatter balls than 802 how is the disturbing effect of burnout?the pimple space is more separated than grippy sp. I thought flat balls= less grip

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PostPosted: 02 Mar 2016, 05:48 
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bbkon wrote:
Hi amir i noticed in thevideo that burnout blocks land very close to the net and its advertised as good for making flat balls but you claim that is as grippy as 802. Grippy abd flatter balls than 802 how is the disturbing effect of burnout?the pimple space is more separated than grippy sp. I thought flat balls= less grip

Regards


you are referring to the burnout promotional video? burnout probably is more grippy than 802..it is easier to loop with burnout and create spin. the disturbing effect of 802 is higher. i would say burnout is a very good short pimple for attacking but also has great control, but less disruptive effect than for e.g 802, 802 creates flatter balls, but 802 is harder to control

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