roundrobin wrote:
Well, I am not against hardbat, in fact, I like it quite a bit when I practiced with Raymond Wang almost nightly at LATTA. But I simply do not see the current ITTF equipment rules as an impediment to popularize the sport, as opposed to more hardbat-like equipment rules. Extreme spin produces extreme arcs for attackers, and crazy breaks after landing on the opponent's side of the table. To many current players that's the main appeal of the modern game.
I find it interesting how people keep referring to hardbat as a counterpoint to what I've said when that was not the point I made. What I suggested was a change to pips out with a 3.5mm max thickness. That is a LONG way away from hardbat. The extreme arcs and crazy breaks sure do appeal to many current players. But those numbers are way to small. The right question is, "what version of the game would appeal to around 1 million players?"
I was going over some Japanese table tennis technical paper a while back and in their tests they had a short pips player who was generating as much spin as the average inverted player. 3.5mm short pips isn't really even close to being like hardbat. I suppose mandating the same top sheet on both sides is sorta hardbat like.
roundrobin wrote:
I know table tennis could become more popular in the U.S. than it is now, that much more work could be done. However, correlation does not imply causation when it comes to current equipment and the sport's popularity.
I agree. I base my opinion on how I see people reacting to the sport, not on the fact that we have less than 20,000 regular club/tournament players in the U.S.
roundrobin wrote:
I am simply not convinced by any stretch of imagination that by outlawing (or severely handicapping) this brand of table tennis, there will be more than enough hardbatters and pips-out players to take over their place, increase our USATT membership base and hold more successful tournaments than the current ITTF and national associations can.
Sure. And that's not my point. My point was that if you are going to change the thickness from 4mm to 3.5mm with the aim of increasing the appeal of the sport, that you are kidding yourself. An equipment change that has that effect would have to be more radical. And frankly, I think trying to "fix" table tennis by changing the equipment is a fools errand. At best that can only be a small part of a much bigger effort - and that bigger effort should be one of growing the playing base.
roundrobin wrote:
Hardbat was popular in its day, I understand, but there's simply no proof that non-table tennis players today prefer this type of game over looping with something like Tenergy. In fact I've found it to be the opposite at our clubs in SoCal when complete newbies and their kids come for beginner's lessons. They want the spinniest and bounciest equipment they could buy.
Like I said, I'm not here advocating going back to hardbat. I agree that there is no proof. That's why I like to see the sandpaper and hardbat events and associations working in parallel with the modern game and not instead of it. There's a lot that we don't know. So lets run different versions of the game and see what happens. Let's experiment and see if we can learn something. There's no need to fiddle with the modern game at this point. But if you are going to fiddle, don't kid yourself that minor tweaks will make a worthwhile difference. That's the lunacy of the 40mm ball and now the poly ball. And it would be the lunacy of going to 3.5mm max thickness as well.
And yes, the sport is populated mostly by guys and the "guy" mentality says that "better and faster equals better" - and that is reinforced by what the pros use. I see 1300 level players with Tenergy and carbon fiber blades all the time. And they play a weaker game because of it. In large part, they see themselves as imitating the pros. If the pros used slower gear, they would likely imitate that as well. And they'd probably play a better game.
But the fact remains that very few people in total are attracted to learning the sport. And that leaves the question of whether or not the high spin equipment creates a greater barrier to entry or not. I think that the typical player has a real problem with trying to look at the game through the eyes of an outsider. I think far too many see what they like and figure that if it thrills them then it should thrill millions others as well. Well that ain't necessarily so. Just about every non table tennis person I know finds table tennis intolerable to watch. Heck, even table tennis players can't be bothered to watch full matches in real time. Most "matches" online (not posted by the ITTF) seem to be edited versions with all the boring points omitted. I've seen players comment on how great some match was. But when I go to see the match they referred to I only got to see around half the points. Many supposedly insignificant points were edited out. The "match" was over in about ten minutes. Sorry. That wasn't watching a table tennis match.
If table tennis is ever going to offer professional players a chance at a decent career and income, a larger participatory base needs to be created. I think it is that simple. Can you do that given the modern game? Probably. The best test cases we have would be Asian countries that are not China as well as Europe. So surely, given the right initiatives we should be able to eventually duplicate those kinds of results in this country without fiddling with equipment. And while that would be a HUGE improvement over our current situation, it is hardly what I'd consider a great success compared to other sports. The total prize money for the biggest table tennis tournament isn't even close to $1M. Serena Williams won $3.6M for winning the U.S. Open ($2.6M + $1M Bonus). If you take the popularity of table tennis in China off the table (because it was largely created by the Chinese government and that can't realistically be duplicated anywhere in the world right now) - table tennis isn't very successful at all. I think it is reasonable to consider that the equipment evolution may be part of the reason for the sport's failure to become mainstream - except at the parlor game level - where it is a grand success.
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Jay Turberville
http://www.jayandwanda.comHardbat: Nittaku Resist & Dr. Evil