OOAK Table Tennis Forum


A truly International Table Tennis Community for both Defensive and Offensive styles!
OOAK Forum Links About OOAK Table Tennis Forum OOAK Forum Memory
It is currently 18 Apr 2024, 17:35


Don't want to see any advertising? Become a member and login, and you'll never see an ad again!



All times are UTC + 9:30 hours




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: VR and table tennis
PostPosted: 14 Feb 2018, 19:40 
Offline
New Member

Joined: 22 Oct 2017, 05:57
Posts: 28
Has thanked: 1 time
Been thanked: 4 times
What would the influence on table tennis be if virtual reality hardware is developed, and someone would make a quality table tennis game. People could have their strokes corrected better than ever, try different kinds of material for free :devil:. Would it mean people would stop to really see each other since they can also play on VR, removing the social aspect of table tennis?

I think the possibility of training software is really awesome, everyone would have access to good/the best coaches, it might hurt the development of new materials because the research might be hard to earn back. I doubt the social aspect would go away, because it's the most important part for a lot of players I know.

Would love to hear your opinions on these points, and if you have any other points please bring them up.


Top
 Profile  
 


 Post subject: Re: VR and table tennis
PostPosted: 14 Feb 2018, 20:00 
Offline
Super User

Joined: 07 Nov 2014, 13:26
Posts: 643
Location: Bogor, Indonesia
Has thanked: 2869 times
Been thanked: 87 times
Blade: Butterfly Defence Alpha
FH: Donic Slice 40 CD 1.5 mm
BH: LKTStrgr+KokBLuJap 1.1 mm
coupled with touchable / tactile holograph and adequate internet connection,

I would like to participate in this forum league! :)

(and btw, the aforementioned technology would take every NSFW activities to whole new level :P )

Sent from my I7D using Tapatalk


Top
 Profile  
 
 Post subject: Re: VR and table tennis
PostPosted: 15 Feb 2018, 02:13 
Offline
Goes to 11
Goes to 11
User avatar

Joined: 13 Jan 2014, 20:27
Posts: 10686
Has thanked: 3 times
Been thanked: 1385 times
I came across this a couple years back. Can't believe they've actually managed to get it this realistic.



Don't know about the "dope" part, though... for those two "dopey" would be more like it... :lol:

Iskandar


Top
 Profile  
 
 Post subject: Re: VR and table tennis
PostPosted: 15 Feb 2018, 07:54 
Offline
I am Legend
I am Legend
User avatar

Joined: 13 Dec 2006, 18:21
Posts: 5997
Location: Queensland
Has thanked: 72 times
Been thanked: 106 times
That's a pretty old game. I think it was the 2nd game I bought for my 360. Was fun. Looked realistic-ish.

I've had a go on a few different VR hardware so far, not all of them are capable of doing proper VR for fast reaction sports. And it would definitely have trouble picking up the fine adjustment you have in TT. Maybe in a couple of years.

_________________
Chasse Patate


Top
 Profile  
 
 Post subject: Re: VR and table tennis
PostPosted: 15 Feb 2018, 08:50 
Offline
Kim Is My Shadow
Kim Is My Shadow
User avatar

Joined: 28 Jun 2008, 09:04
Posts: 2315
Has thanked: 245 times
Been thanked: 359 times
Blade: ?
FH: ?
BH: ?
The great thing about table tennis is the variety of styles and equipment. To duplicate how that performs, coupled with speed, spin of the ball, speed and angle of impact of the bat on ball, the table, pimple structure, sponge hardness, different types and materials used in bats, the need for personal touch and feel... very difficult to duplicate what it's like to play in the real world.

Biomechanic software and hardware is being developed. Personally, I like the physical exercise involved in "real life" activities. I like the feel of sweat and fatigue in muscles, I like the interaction and banter with other humans - it means I'm alive. You can develop the software, you can develop algorithms for how a ball will react according to style and ability but "what is the right way" to play this game. Everyone copies Ma Long, then Ma Long is superseded by another player and then another. Imagine using VR to clone Ma Long's technique in "me" only to find it's no longer "the style". One of the great things about coaching isn't about creating VR clones, it's about identifying what works for an individual and trying to help them improve on that. If someone has an unconventional style and it works for them, I don't want to "coach it out of them" or "clone it out of them" in a VR world with VR technology. Only if it's holding them back and they want to change would it be right to do so.

If you consider humans on a mass scale you can claim some predictability and reliability on those predictions, but when you consider individuals on a one to one basis it's a different matter. How would a VR system accommodate my L5 S1 microdiscectomy and my physical ability now?

Keep table tennis "real" not virtual. VR can supplement that process, it can enhance that process but it can't replace it and I hope it never can.


Top
 Profile  
 
 Post subject: Re: VR and table tennis
PostPosted: 15 Feb 2018, 23:58 
Offline
Full member
User avatar

Joined: 30 Jul 2016, 01:07
Posts: 80
Location: Maine
Has thanked: 5 times
Been thanked: 20 times
Blade: Butterfly Joo Se Hyuk
FH: Nittaku Fastarc G1- 1.9MM
BH: GD Meteorite .05MM
Been keeping my eye on Racket Fury Table Tennis on Steam for quite some time now. It's the first VR table tennis game that actually incorporates top spin/backspin and some side spin into the game. Which is the first of many attempts at Table Tennis VR. While it still has some work to go, I'm super excited for the potential this game has.


_________________
"When in doubt, chop. If still in doubt, chop again" USATT 1607
I.Tibhar Stratus Power Defense; FH: Victas V > 15 Extra 2.0mm; BH: Giant Dragon Meteorite 0.5mm
II. Butterfly Joo Se Hyuk; FH: Butterfly Tenergy 05 1.9mm; BH:Giant Dragon Meteorite 0.5mm
III. Tibhar Stratus Power Wood; FH: Butterfly Tenergy 05 2.1mm; BH: Victas V > 01 Stiff 2.0mm


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 




All times are UTC + 9:30 hours


Who is online

Users browsing this forum: No registered users and 64 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Copyright 2018 OOAK Table Tennis Forum. The information on this site cannot be reused without written permission.

Powered by phpBB® Forum Software © phpBB Group