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PostPosted: 28 Apr 2017, 02:54 
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Iron Pips
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According to info from their facebook profile, this seems like a more offensive anti-rubber, perhaps like Neubauer's Power Attack, or could it be more like Stiga Energy Absorber? Does anyone know anything about it?

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PostPosted: 28 Apr 2017, 12:27 
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Not heard anything about it, but seems to be the standard magic best of all worlds rubber :lol:

Low friction for deadly blocks but enough for lethal attacks!

I wonder if it will be disc-like similar to transformer or more of the rubbery sort of anti


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PostPosted: 28 Apr 2017, 15:58 
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skilless_slapper wrote:
Not heard anything about it, but seems to be the standard magic best of all worlds rubber :lol:

Low friction for deadly blocks but enough for lethal attacks!

I wonder if it will be disc-like similar to transformer or more of the rubbery sort of anti


They also have the Master Anti... wonder how they differ...

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PostPosted: 28 Apr 2017, 18:23 
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its not a slick anti. it supposedly is meant for attacking and blocking.

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PostPosted: 16 May 2017, 22:45 
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AA wrote:
its not a slick anti. it supposedly is meant for attacking and blocking.

I have so many questions...:)
If it`s not slick what are the biggest differences in play?
Does it has soft rubber?
Thicker sponge will be faster ? Opposite to slick anti?

It`s impossible to find anything about that rubber or video.
Thanks in advance!

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PostPosted: 21 Jun 2017, 06:47 
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its a rather hard classic anti and rather fast. it has a small bit of grip, so you can attack with it and its very insensitive to spin. its definitely not like neubauers power attack, as that one is closer to frictionless antis. the main idea is that you are not only able to block loops but also can attack them swiftly. it also can be used as an efficient forehand rubber so its also an alternative to players who usually play short pimples or medium pimples.

video is being released in the next few days..

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PostPosted: 21 Jun 2017, 23:26 
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update: here is the video (scroll down)

https://der-materialspezialist.com/Bela ... ::122.html

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PostPosted: 03 Jul 2017, 15:06 
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AA wrote:
update: here is the video (scroll down)

https://der-materialspezialist.com/Bela ... ::122.html


Is the rubber disc like (similar to transformer)? Or can you remove it and replace it on other blades fairly easily? Without the risk of it 'creasing' and being ruined?


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PostPosted: 04 Jul 2017, 01:20 
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skilless_slapper wrote:
AA wrote:
update: here is the video (scroll down)

https://der-materialspezialist.com/Bela ... ::122.html


Is the rubber disc like (similar to transformer)? Or can you remove it and replace it on other blades fairly easily? Without the risk of it 'creasing' and being ruined?


it can be removed easily

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PostPosted: 17 Aug 2017, 06:21 
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Hi Amir,

I appreciate your comments that you shared above - makes it much easier to make informed decisions.
Could you also briefly elaborate on how the Anti-Speed feels on some other strokes too, that were not covered in the video, such as:
- serve return: I assume fairly easy to flick, but how about the pushes - does it still maintain anti characteristics when you push the ball or produce wobble effect when push against side-spin serves?
- counter topspin: or would you simply hit back flat even when a bit far from the table, or can it impart deceptive topspins, i.e. non-spinny but controlled and trajectory like topspin?
- chop: does it have good control to chop comfortably away from the table, like a standard anti, or too fast for that?
- chop blocks: would there be any backspin left on the ball? Easy to keep short?

Many thanks~


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PostPosted: 17 Aug 2017, 16:53 
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univesse wrote:
Hi Amir,

I appreciate your comments that you shared above - makes it much easier to make informed decisions.
Could you also briefly elaborate on how the Anti-Speed feels on some other strokes too, that were not covered in the video, such as:
- serve return: I assume fairly easy to flick, but how about the pushes - does it still maintain anti characteristics when you push the ball or produce wobble effect when push against side-spin serves?
yes, rather easy to flick...it still maintains anti chracteristics as the rubber as such is a normal anti (the topsheet)...what makes it Special is the sponge which makes it more suitable for offensive play
- counter topspin: or would you simply hit back flat even when a bit far from the table, or can it impart deceptive topspins, i.e. non-spinny but controlled and trajectory like topspin?in theory you could Play a psyeudo topspin, as shown in the Video it however is better to perform Counter hits and dur to the Speed you can Counter back away from the table
- chop: does it have good control to chop comfortably away from the table, like a standard anti, or too fast for that?
i would say it might be possible with a thinner sponge, ist too fast in 2.0. so i really cant say
- chop blocks: would there be any backspin left on the ball? Easy to keep short?
due to the Speed it is more able to put the Opponent under pressure than making short blocks...i didnt try chop blocking with it, normal blocks deliver dead no spin balls

Many thanks~

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PostPosted: 17 Aug 2017, 23:03 
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AA wrote:
univesse wrote:
Hi Amir,

I appreciate your comments that you shared above - makes it much easier to make informed decisions.
Could you also briefly elaborate on how the Anti-Speed feels on some other strokes too, that were not covered in the video, such as:
- serve return: I assume fairly easy to flick, but how about the pushes - does it still maintain anti characteristics when you push the ball or produce wobble effect when push against side-spin serves?
yes, rather easy to flick...it still maintains anti chracteristics as the rubber as such is a normal anti (the topsheet)...what makes it Special is the sponge which makes it more suitable for offensive play
- counter topspin: or would you simply hit back flat even when a bit far from the table, or can it impart deceptive topspins, i.e. non-spinny but controlled and trajectory like topspin?in theory you could Play a psyeudo topspin, as shown in the Video it however is better to perform Counter hits and dur to the Speed you can Counter back away from the table
- chop: does it have good control to chop comfortably away from the table, like a standard anti, or too fast for that?
i would say it might be possible with a thinner sponge, ist too fast in 2.0. so i really cant say
- chop blocks: would there be any backspin left on the ball? Easy to keep short?
due to the Speed it is more able to put the Opponent under pressure than making short blocks...i didnt try chop blocking with it, normal blocks deliver dead no spin balls

Many thanks~

Thank you so much for the quick response - I am getting one to try.
What makes me most excited is, it looks like I'll be fine putting it on a faster blade which I wasn't able to control blocks with using a normal glanti.
My forehand will thank me. Cheers~


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