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PostPosted: 13 Apr 2019, 05:51 
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Blade: Xiom Fuga
FH: DHS Hurricane 3 Neo
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I am of the bounciness = catapult = speed opinion.

For me, I just compare the amount of speed of various rubbers compared with the same amount of effort. And the more catapult/bounciness/speed then the worse it is at touch play and the harder it is to push short.

Maybe my perspective is only applicable to the top sheet and not the sponge. I suppose that various sponge hardnesses would affect things like “gears/linearity”, “dwell time”, etc...


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PostPosted: 13 Apr 2019, 06:18 
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Blade: Tsp Black Balsa 3.0
FH: t05 1.7boosted
BH: 388d ox
cerebro wrote:
I've also heard the azalea is very good.
This isn't the OG all-round classic. It's the Nostalgia variant, so has a harder wenge outer veneer and is apparently optimized for current balls and a bit faster.
What is a braking effect?

Braking effect:I found that I could take the speed out of opponents attacks and pips blocks were nice and short,chopblocks were very controlled too, I was surprised

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PostPosted: 13 Apr 2019, 07:29 
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BryanY wrote:
I am of the bounciness = catapult = speed opinion.

For me, I just compare the amount of speed of various rubbers compared with the same amount of effort. And the more catapult/bounciness/speed then the worse it is at touch play and the harder it is to push short.

Maybe my perspective is only applicable to the top sheet and not the sponge. I suppose that various sponge hardnesses would affect things like “gears/linearity”, “dwell time”, etc...


Oh yeah, that reminds me. There are some that say rubbers with "catapult" are not "linear" (again, an undefined term). If so then it's not just speed, you can have slow rubbers with "catapult" and fast ones that are "linear". And pretty much everyone agrees that Tensors have "catapult" and are not "linear" while Chinese rubbers don't have "catapult" and are "linear". And there's no way you can separate this from the sponge. Tensors have "tensorness" because of the sponge - it's boosted at the factory. And you can supposedly add "catapult" to Chinese rubbers by boosting it, which affects the sponge, not the topsheet. In fact, if those 729 premades were just simply FAST, then, hey, maybe it's the BLADE? You won't believe how unbelievably fast an all-wood blade can get - try a Yinhe N6 sometime. It's rated OFF+, and when I tried it (with bulk 729) it was waaaay too fast. I kept popping up pushes. If this is all it takes to get "catapult", then why buy Tensors at all?

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 Post subject: Want: All wood all+ bat
PostPosted: 13 Apr 2019, 13:24 
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Not everyone wants a stiff OFF+ or OFF++ blade. It becomes more difficult to loop when the blade is extremely stiff and has little to no dwell time and no feedback feeling. Some of those blades are only good for aggressive blocking and slamming.

Tensor rubbers with catapult allow for good speed and spin on a blades that aren’t too stiff for looping. As well as a nice compact stroke.

Personally I find that H3, Mark V, and Sriver feel dead and slow on every blade. LoL. Even on a Butterfly Schlager Carbon, the Sriver rubber still felt slow (and that’s an extremely stiff and fast blade). But it was also tricky to loop with (because of the stiffness and lack of feeling), I had to mostly counter hit instead.

I like cheap Chinese rubber (both tacky and non tacky), but it just requires more effort than tensors when looping.

There too many variables with that way that people hit and loop to quantify the performance of rubber. But... observing the general amount of bounciness helps. (At least for touch play, [but many times for looping too]).





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