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 Post subject: Yasaka Trick Anti
PostPosted: 06 Oct 2021, 19:44 
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Iron Pips
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BH: Spinlord Degu II 1,5 mm
Anybody who tried this one?

https://www.yasaka.se/products/trick-anti/

From Yasaka:
Trick Anti is an anti-spin rubber with extremely slippery surface. By combining a hard low-friction top sheet and a low-elasticity sponge, it is less affected by the power and rotation of the opponent’s spin.
Trick Anti is a rubber that is excellent in offense and defense near the table and helps you create an opportunity to attack.
If you want to play tricky, use Trick Anti to break new ground!
Thickness: 1.5, max.



To me it sounds like a frictionless anti like Neubauer ABS or DMS Reflection or similar.

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 Post subject: Re: Yasaka Trick Anti
PostPosted: 06 Oct 2021, 19:47 
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The name alone will probably attract some players...

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 Post subject: Re: Yasaka Trick Anti
PostPosted: 06 Oct 2021, 21:57 
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Darth Pips
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Interesting. I was wondering how long it would take one of the more "mainstream" manufacturers to get into the slick anti market.

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 Post subject: Re: Yasaka Trick Anti
PostPosted: 08 Oct 2021, 15:11 
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RUBBER IDENTIFICATION needed to implement the Rule 3.2.1.3

we can now see as a general rule with all rubber manufactures worlwide
-- As for Anti's, we can now see as a general rule all the major manufactories keep unwilling to display real numbers of sponge hardness, no possibility for common users to obtain knowledge as yet..

IMPORTANT SUBMISSION TO ITTF EQC.
Yes, we feel it a sound idea to enforce the identity MARKER on sponge backside,
1) Hardness (by Shore A),
2) ITTF ID number,
3) Product Expire Date
must be imprinted on every product, as a part of the rubber identification process.


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 Post subject: Re: Yasaka Trick Anti
PostPosted: 08 Oct 2021, 19:07 
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igorponger wrote:
RUBBER IDENTIFICATION needed to implement the Rule 3.2.1.3

we can now see as a general rule with all rubber manufactures worlwide
-- As for Anti's, we can now see as a general rule all the major manufactories keep unwilling to display real numbers of sponge hardness, no possibility for common users to obtain knowledge as yet..

IMPORTANT SUBMISSION TO ITTF EQC.
Yes, we feel it a sound idea to enforce the identity MARKER on sponge backside,
1) Hardness (by Shore A),
2) ITTF ID number,
3) Product Expire Date
must be imprinted on every product, as a part of the rubber identification process.

Once again you're completely off topic! :( :( :(

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 Post subject: Re: Yasaka Trick Anti
PostPosted: 03 Nov 2021, 12:44 
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Any one tried it yet? I have only seen one youtube video of it but not sure what to make of it? I also wonder if the top sheet is good enough to switch from one blade to another which seems to be an issue with the frictionless antis.


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 Post subject: Re: Yasaka Trick Anti
PostPosted: 03 Nov 2021, 17:51 
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Iron Pips
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rakishman wrote:
Any one tried it yet? I have only seen one youtube video of it but not sure what to make of it? I also wonder if the top sheet is good enough to switch from one blade to another which seems to be an issue with the frictionless antis.
Here is Satoshi Aida testing it, along with Yasaka's classic Anti Power:
https://youtu.be/XCE2xDaiTi8

Satoshi has no clue how to use it though, so this clip does not say much.

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 Post subject: Re: Yasaka Trick Anti
PostPosted: 03 Nov 2021, 21:38 
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I just got a sheet of it in 1.5 sponge. Once I've had a hit with it on my robot I'll give my impressions.

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 Post subject: Re: Yasaka Trick Anti
PostPosted: 04 Nov 2021, 22:41 
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Hi everybody. I put the 1.5 Trick Anti on a DMS Deluxe Carbon blade and tested it on my robot against moderate top spin, heavy top spin, moderate under spin and dead balls. This rubber is not a frictionless anti. There is a very slight amount of grip on it, but not much. I know they are not the same type of anti, but I'll use Storkraft 0.9 as my reference point, since I've never really tried a more traditional anti.

- Trick Anti is a little faster than the 0.9 Storkraft. That being said, I didn't have difficulty controlling the rubber and was generally able to keep it on the table, just a little deeper in most cases.
- Trick Anti has a low, flat throw, lower than Storkraft. Defending against top spin, when done properly, product low flat bullets that went deep on the table.
- Hitting with Trick Anti was very good. Again, as you'd expect, balls were lower and faster, while maintaining good control.
- As you'd expect, since it's a little faster, dropping the ball short is a little more difficult with Trick Anti.
- Spin reversal. This one is a little tough to gauge, since I didn't have another player to give me their feedback. That being said, using the same technique as with Storkraft, I felt like I was getting very good spin reversal against top spin. Was it as much as Storkraft? I doubt it. But when the ball would hit on the table and then into the collection tray, they would often jump back and roll onto the table from the reversal. So, if not at frictionless anti level, it felt like a pretty good level.

This is something I'll have to test out more. And I want to get feedback from my coach and other players as to the level of reversal when defending. I also need to see how it plays in the short game. But a big part of my game is being able to attack with my backhand when getting a push or dead ball, and if the attacks are more effective, I will have to seriously consider a switch and giving up a little of the speed reduction.

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 Post subject: Re: Yasaka Trick Anti
PostPosted: 19 Nov 2021, 04:59 
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Follow up on this. Today I had a session with my coach, testing out the Trick Anti and Storkraft in different thicknesses. I'll keep this post focused on the Trick Anti.

- It definitely does not give the same type of reversal as the Storkraft.
- My coach tried it and said that it felt similar to Spinlord Gigant
- Blocking with it gives a fast, flat ball. Not a lot of reversal, mostly dead
- Attacking is really good. You can counter hit against slow to mid speed top spin shots.

Playing with the Trick Anti, I think you would need a very active game where you are attacking a lot with it. It has good control but I don't think you can win off pure defense. Counter attacking is very good and I can see being effective.

I may keep a blade with this on it around for playing against defensive players. The Storkraft can sometimes struggle against other anti players or a style that gives a lot of dead balls (short pips hitters, I'm looking at you). This could be an alternative to help against that.

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