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PostPosted: 29 Jun 2018, 23:40 
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Joined: 25 Jan 2012, 01:53
Posts: 414
Location: canada
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
maddrag wrote:
Just received the MDS power pipes rubber today in 1.5mm.

This is a summary for the physical aspect of the MP. This is giving us good clues of the play we will be able to do with it. I will compare it to the agressor. ( see pictures for comparaison)

pimples aspect:

lenght: same ( 1.7 mm)
Diameter: agressor>power pipes ( agressor is 2,1mm, so around 1.8 mm maybe)
stiffness: Agressor>power pipes power pipes offer a good bent of the pimples)
grippy/stiky side: power pipes>agressor (power pipes have a feel of fish scale.)
grippy tops: agressor>power pipes ( glossy look)
density: agressor>power pipes ( powewr pipes remind the PR3 alpha)

sponge aspect:

hardness: agressor> power pipes ( power pipes remind me the TSP P4)

interpretation:

The power pipes is definitely on the short pimples side.

-The sticky side of the pimples will control the ball better and will create spin or stop the spin. How much it will stop the spin, will be determine in the game.

-The fact that the pimple are quite long can create possible wobble ,sink, and good underspin.

- The fact that the pimples tops are slick can give more reversal. We can roll the ball on top of the pimples without interaction with the pimples but as soon the pimples start to be bent, it grab the ball intensively. But how much it will interact,we will see. ( the agressor have grippy tops so can't roll the ball without a small interaction with the pimples)

-The fact that the density is less and the pimples a bit thinner than the agressor the the ball will go easier between the pimples and the sponge will interact more with the ball. Usually godd for control, block,hit and top spin. ( inverted rubber caratéristics)

-The fact that we have vertical pimples alignment and a low density can change the effect depending of the orientation of the blade.

- The fact that the sponge is softer and more springy it will have a more trampoline effect and go faster. Does it will produce less control ? we will see.

The rubber react a bit to the spin but how much ? will see in the practice. It seems a very exiting rubber. I will play it this week and do a review and the rating for it.


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PostPosted: 03 Jul 2018, 08:29 
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Joined: 25 Jan 2012, 01:53
Posts: 414
Location: canada
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
Attachment:
medium_pip1.jpg
medium_pip1.jpg [ 318.94 KiB | Viewed 7051 times ]
pp above and agressor lower. Pp less dense
Attachment:
medium_pip2.jpg
medium_pip2.jpg [ 203.43 KiB | Viewed 7051 times ]
agressor pips. Top rigged, bigger pips
Attachment:
medium_pip3.jpg
medium_pip3.jpg [ 221.74 KiB | Viewed 7051 times ]
PP pips. Slick,top slick, smaller pips


Last edited by maddrag on 04 Jul 2018, 02:28, edited 2 times in total.

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PostPosted: 03 Jul 2018, 08:30 
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Joined: 25 Jan 2012, 01:53
Posts: 414
Location: canada
Has thanked: 1 time
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
Attachment:
medium_pip4.jpg
medium_pip4.jpg [ 188.25 KiB | Viewed 7051 times ]

Attachment:
medium_pip5.jpg
medium_pip5.jpg [ 181.63 KiB | Viewed 7051 times ]
pp at left and agressor at right. Pp more space between the pips. Pips look at the same lenght.


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PostPosted: 17 Aug 2018, 23:24 
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Joined: 25 Jan 2012, 01:53
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Location: canada
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
hey guys,

Did'nt get any new test result for a while. It's not only a few who plays with Mp now or in the past. Please put in you score.


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PostPosted: 25 Aug 2018, 00:21 
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Joined: 25 Jan 2012, 01:53
Posts: 414
Location: canada
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
Agressor is starting to be very popular as more video just shows up on you tube. Different strokes, slowmotion, test, review, and how to play with it with different thickness and match strategy with different blades.


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PostPosted: 28 Sep 2018, 13:39 
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Joined: 05 Dec 2017, 01:24
Posts: 127
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Blade: TSP Trinity Carbon
FH: Joola Golden Tango 1.8mm
BH: Tibhar Grass Detecs OX
Der Mat Scockwave 1,5 mm, Blade Matador (OFF-)

1-Speed 8
2-Control 8
3-short game 7
4-long game 7
5-own underspin 7
6-own topspin 6
7-reverse 4
8-disruption 4
9-block 8
10-attack8
11-defense 7
10-flat hit 7
11-float 6
12-knuckle ball 5
13-push 8
14-classic chop 7
15-throw angle medium

This is more like SP. Too easy for the opponents I think.


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PostPosted: 28 Sep 2018, 13:40 
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Joined: 05 Dec 2017, 01:24
Posts: 127
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Blade: TSP Trinity Carbon
FH: Joola Golden Tango 1.8mm
BH: Tibhar Grass Detecs OX
Anyone here can compare Slord Keiler and DMS Hellcat?

Soba


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PostPosted: 29 Sep 2018, 01:05 
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Joined: 25 Jan 2012, 01:53
Posts: 414
Location: canada
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
thank you soba for your result on shockwave.

Sorry I can't compare the 2 rubbers you asked but you have few data given on the board I made. See on the first page of the forum.


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PostPosted: 09 Oct 2018, 22:08 
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
so this is the compilation of the best so far in each categories from the Mp caracteristics boeard:


1-Speed : Power Pipes DMS 9
2-Control : Millital TSP, Shockwave, Pimplemini Nittaku, Pimples slide Nitaku 9
3-short game : Hellcat DMS 7,5
4-long game : Millital TSp, Keiler Spinlord 8
5-own underspin : Hellcat DMS 8
6-own topspin : Hellcat DMS
7-reverse : Aggressor DR Neubauer, Power pipes DMS, K.O Dr Neubauer 7
8-disruption : Agressor Dr Neubauer 8,1
9-block : K.O Dr. Neubauer 8,5
10-attack : Hellcat DMS, Power Pipes DMS 9
11-defense : Pimples mini Nittaku, Millital TSP
10-flat hit : Shockwave Dr Neubauer 8,3
11-float : Power pipes DMS 9
12-knuckle ball : Shockwave DMS, K.O Dr Neubauer, Power pipes DMS 7
13-push : Hellcat DMS 8
14-classic chop : Millital 8
15-throw angle : Aggressor Dr. Neubauer, K.O Dr. Neubauer low

Keep Putting your results so we have more data that will bring us a more accurate board of the MPs caracteristics.


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PostPosted: 12 Oct 2018, 14:43 
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Joined: 05 Dec 2017, 01:24
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Blade: TSP Trinity Carbon
FH: Joola Golden Tango 1.8mm
BH: Tibhar Grass Detecs OX
DMS Hellcat 1,5mm/ Blade DMS spinhunter ALL+ (5+2)

1-Speed 8
2-Control 8
3-short game 8
4-long game 7
5-own underspin 8
6-own topspin 7
7-reverse 4
8-disruption 6
9-block 8
10-attack 8
11-defense 8
10-flat hit 8
11-float 7
12-knuckle ball 6
13-push 7
14-classic chop 7
15-throw angle medium or low

Block is something Im not so sure yet. It needs more active going than keiler. I miss little bit disruptive,wobble when playing slow game (against weeker players). I have seen that is often problem with medium pips. People starts playing slow topspin to my BH pips and thats poison for my game. Ill pivot but my Footwork is poor. Maybe I have to practise twiddling?


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PostPosted: 12 Oct 2018, 23:08 
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Joined: 25 Jan 2012, 01:53
Posts: 414
Location: canada
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
thank you soba for your review of hellcat.

Mp is quite good on changing pace with also good ball placement and changing the spin. As The pips can really have different gears and are quite good on being not affect by spin so the placement can be quite accurate. Slower spinner or lower ranking are often beatten this way. They are not to good on their footwork either.

so fast, slow, long and short, no spin, backspin and top spin and left to right !! MP that is all about !!!


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PostPosted: 09 Nov 2018, 05:02 
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Joined: 29 Dec 2009, 06:02
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Blade: Donic Waldner WC 89 FL
FH: Donic BlueStar A2 Red Max
BH: DMS Firestorm Black 1.8
1dennistt wrote:
I agree, short push is really not the strong point of Keiler, I tend to play aggressive when over the table and try to open the point, so I will use a flip, a banana flip or a roll more often than a short push. So for me the short push really is not as much of an issue. I'm currently experimenting with different options to gain more control over this shot. On the other side, I try not to give up the table, so I don't spend as much time back from the table. I am learning to drive through the ball more when 1 or 2 steps back from the table, instead of resorting to flipping the racket to attack or chopping, so I might have to update my answers at some point.


Just an update on Keiler. Over time it appears the sponge goes dead. I probably have more time with the rubber than most, and some of my sheets are 3 years old now. They seem to be the ones suffering the most. It happens so gradually I had not noticed, until, I played a short pips out hitter, her forehand was difficult to counter effectively. Something I didn't remember having trouble with in the past. (I keep 3 blades ready at any one time, one generally used at home practicing with the robot, one with new rubber (ready for a tournament) and one that is slightly older for general practice) This is probably why I didn't notice so much the difference since I swap these out and give the blade for use with the robot new rubber as I get ready for a tournament, and the rubber that is oldest becomes the robot blade. I'm guessing I have maybe 7 or 8 sheets total of used Keiler lying around in various thicknesses.

This isn't a knock against the rubber, it is amazing that it last so long, I'm not sure if the booster has gone from my early sheets, or if I finally beat the sponge into submission. But they definitely have less pop than newer sheets now. So, since I keep everything, I tried boosting them with Falco booster, just for science sake. Good news they boost well (too well), bad news you have to keep boosting, it doesn't seem to last long on this sponge. Keiler boosted becomes bouncy, and fast. Control is less, the sponge softens and you can drive through to the wood more easily. Guess it's time for these old sheets to retire permanently. I really need to clean out my bin of old rubber, I still have an old sheet of Butterfly's Original Feint Long lying around.

I have one new sheet of Keiler left, so it's time to reorder! :?: Or maybe time to hit the EJ trail and try some of the new pips out there. :devil:

_________________
Donic Waldner World Champion 89 FL; Donic BlueStar A2 (Red) Max; DMS Firestorm (Black) 1.8


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PostPosted: 08 Dec 2018, 23:15 
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Joined: 27 Feb 2015, 19:49
Posts: 101
Location: Belgium
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Blade: Neub. Matador Texa Carbon
FH: Nittaku Fastarc G1 2.0
BH: Dr Neub Desperado OX
Dr Neubauer KO PRO 1.5 on Donic WSUC

1 Speed 7.5
2 Control 8.5
3 Short game 7
4 Long game 7.5
5 Own underspin 7
6 Own topspin 6
7 Reversal 7.5
8 Disruption 8
9 Block 9.5
10 Attack 7.5
11 Defense 7.5
10 Flat hit 8.5
11 Float 8.5
12 Knuckle ball 7
13 Push 7.5
14 Classic Chop 7.5
15 Throw Angle Medium – Low

Very good allround Attacking Blocking rubber. Good defensive options. :clap:


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PostPosted: 10 Dec 2018, 23:40 
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Joined: 25 Jan 2012, 01:53
Posts: 414
Location: canada
Has thanked: 1 time
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Blade: dr neubauer firewall +
FH: DHS skyline 3 neo 2.15 mm
BH: Dr. Neubauer Agressor 1.5
Thank you BJ20 for your rating . I will put it in the summary.

I invited all others that plays or have been playing MP to rate their rubber.

Thank you


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PostPosted: 07 Jan 2019, 23:29 
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Darth Pips
Darth Pips
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Joined: 26 Jun 2007, 03:59
Posts: 4902
Location: St Francis, WI, USA
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Been thanked: 198 times
Blade: Stiga Cybershape Carbon
FH: Butterfly Tenergy 19 2.1
BH: Dr Neubauer ABS3 1.5
My impressions of some I've tried. I'm new to medium pips, coming from OX long pips, so I'm guessing my ratings will be a little different from more experienced users. All ratings on my Donic Defplay Senso:

Dr Neubauer Aggressor 1.3
1 Speed 8
2 Control 6
3 Short game 7
4 Long game 7.5
5 Own underspin 6
6 Own topspin 6
7 Reversal 8.5
8 Disruption 9
9 Block 8
10 Attack 8
11 Defense 9
10 Flat hit 8.5
11 Float 7
12 Knuckle ball 9
13 Push 8
14 Classic Chop 8.5
15 Throw Angle Low

Dr Neubauer K.O. Pro 1.3
1 Speed 8
2 Control 7
3 Short game 7
4 Long game 8
5 Own underspin 8
6 Own topspin 8
7 Reversal 9
8 Disruption 9
9 Block 8
10 Attack 7
11 Defense 9
10 Flat hit 8
11 Float 7
12 Knuckle ball 9
13 Push 8
14 Classic Chop 8.5
15 Throw Angle Low

Spinlord Keiler (1.3 mm)
1 Speed 6.5
2 Control 8.5
3 Short game 8
4 Long game 7
5 Own underspin 7.5
6 Own topspin 7
7 Reversal 7.5
8 Disruption 8
9 Block 8.5
10 Attack 7.5
11 Defense 8
10 Flat hit 8
11 Float 9
12 Knuckle ball 8
13 Push 8
14 Classic Chop 7
15 Throw Angle Medium

_________________
"The greatest teacher, failure is"
USATT Rating: 1725
Blade: Stiga Cybershape Carbon
FH Rubber: Butterfly Tenergy 19 2.1
BH Rubber: Dr Neubauer ABS3 1.5


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